Description
Chess Endgames 5:
Endgame Principles - Activity & Initiative (Download)
The first 4 Video Downloads in the series on the endgame cast some light on theoretical endgames and were systematically organized according to the distribution of material, starting with pawn endings and going on to deal with subjects such as the Bishop pair and double Rook endings. Now it is the turn of the underlying endgame principles, which in this fifth Video Download consists of activity, the initiative, mate and making the correct exchanges.
Activity is above all important when we consider the role of the Kings in the endgame because it is then that they leave their protective shield of pawns and take an active part in the proceedings. A further major topic is the activity of the Rook and it is not uncommon in the ending for a pawn to be sacrificed to obtain such activity. The chapter on initiative introduces, for example, endgames such as Rook+Knight against Rook+Knight, because neither of these pieces is suited to a passive role and even a slight initiative can be sufficient for victory. In the endgame mate should constantly be in your thoughts. So, for example, Stamma's mate is treated, as are mating attacks in Rook endings and the 4th phase of the game. The correct choice of pieces to exchange naturally always plays an important role, but generally speaking the cost of every wrong move increases in the endgame. Additionally, general rules of thumb, such as the side ahead in material exchanges pieces and the side which is trailing exchanges pawns, should be applied with the greatest of care. What you need to look out for will be explained to you in detail on the Video Download.
Activity is above all important when we consider the role of the Kings in the endgame because it is then that they leave their protective shield of pawns and take an active part in the proceedings. A further major topic is the activity of the Rook and it is not uncommon in the ending for a pawn to be sacrificed to obtain such activity. The chapter on initiative introduces, for example, endgames such as Rook+Knight against Rook+Knight, because neither of these pieces is suited to a passive role and even a slight initiative can be sufficient for victory. In the endgame mate should constantly be in your thoughts. So, for example, Stamma's mate is treated, as are mating attacks in Rook endings and the 4th phase of the game. The correct choice of pieces to exchange naturally always plays an important role, but generally speaking the cost of every wrong move increases in the endgame. Additionally, general rules of thumb, such as the side ahead in material exchanges pieces and the side which is trailing exchanges pawns, should be applied with the greatest of care. What you need to look out for will be explained to you in detail on the Video Download.
Video running time: 4 hrs 18 min.
Since 1988 Grandmaster Dr. Karsten Mueller from Hamburg plays for the Hamburger Schachklub in the Bundesliga and in 1996 and 1997 he finished third in the German Championship. As an internationally renowned endgame expert he is the author of the endgame column in the ChessBase magazine and the author of the Endgame Corner column on ChessCafe.com.
System requirements: Pentium-Processor at 300 Mhz or higher, 64 MB RAM, Windows XP, Windows Vista, Windows 7, Video Download drive, mouse, soundcard.
Since 1988 Grandmaster Dr. Karsten Mueller from Hamburg plays for the Hamburger Schachklub in the Bundesliga and in 1996 and 1997 he finished third in the German Championship. As an internationally renowned endgame expert he is the author of the endgame column in the ChessBase magazine and the author of the Endgame Corner column on ChessCafe.com.
System requirements: Pentium-Processor at 300 Mhz or higher, 64 MB RAM, Windows XP, Windows Vista, Windows 7, Video Download drive, mouse, soundcard.